Monday, July 31, 2023

Die Sustainable Development Goals durch Sozialdiplomatie für Flüchtlinge bedeutsam machen

Dr. ASLI VAROL


Migration ist nicht nur Frage offizieller zwischenstaatlicher diplomatischer Beziehungen. Nichtstaatliche Akteure sollten in der Sozialdiplomatie aktiv werden, um die soziale Anpassung von Flüchtlingen sicherzustellen und ihre Lebensbedingungen zu verbessern. Die Ziele für nachhaltige Entwicklung der Vereinten Nationen (UN Sustainable Development Goals) werden nichtstaatliche Akteure im Prozess der Sozialdiplomatie leiten.

Die Anwendung der Diplomatie auf soziale Fragen: Sozialdiplomatie

Nichtstaatliche Akteure schaffen ihren eigenen Bereich der Sozialdiplomatie. Denn nichtstaatliche Akteure sind zu Akteuren geworden, die ihre lokalen und regionalen langfristigen Netzwerke nutzen, um gegenseitiges Verständnis, Zusammenarbeit und Schadensbegrenzung zu verbessern. Auf diese Weise stellen sie die traditionellen „Grenzen“ der öffentlichen Diplomatie in Frage (Doeveren, 2011: 18).

Da Sozialdiplomatie sozial, grundsätzlich vernetzt, interaktiv und relational ist, liegt sie zwischen zielgerichteten sozialen Einheiten wie Einzelpersonen, Gruppen, Organisationen und Staaten und ihren Aggregationen. Sozialdiplomatie kann als eine Mission des guten Willens betrachtet werden, die konstruktives Engagement und dialogische Interaktion zwischen den Parteien umfasst, um einen sozialen Nutzen und positive Beziehungen zu schaffen (Faizullaev, 2022).

Ein Leitfaden zur Sozialdiplomatie, um Einwanderern ein menschenwürdiges Leben zu ermöglichen: Die Sustainable Development Goals

Migration ist die Bewegung von Menschen von einem Ort zum anderen, um sich an einem neuen Ort niederzulassen. Migration kann freiwillig oder unfreiwillig erfolgen. Die Migration hat drei wesentliche Push- und Pull-Faktoren: soziale und politische Faktoren, demografische und wirtschaftliche Gründe sowie Umwelt- und Klimamigration (European Parliament, 2023).

Unternehmerische Nachhaltigkeit erfordert die Berücksichtigung von Trends und Veränderungen auf globalen Bereich (Varol, 2019). Sozialdiplomatie gehört zum Bereich der sozialen Unternehmensverantwortung des Privatsektors.

Nichtregierungsorganisationen (NRO/NGO) sind auch die Hauptakteure der Sozialdiplomatie. Organisationen, die ihrer Corporate-Citizenship-Pflicht auf die korrekteste Art und Weise nachkommen wollen, sollten Maßnahmen zur internationalen Migration ergreifen.

Die Sozialdiplomatie zeigt, dass internationale Beziehungen nicht mehr nur die Domäne von Regierungen sind. Internationale Zusammenarbeit kann erreicht werden, wenn Bürger für ein gemeinsames Ziel zusammenkommen. NGOs spielen eine wichtige Rolle bei der Entwicklung von Zivilgesellschaften, der Förderung von Bildung und Gesundheitsversorgung in Entwicklungsländern und der Bereitstellung humanitärer Hilfe dort, wo sie benötigt wird (Boratyñski, 2002: 3).

Die Agenda 2030 ist ein Aktionsplan für Menschen, Planeten und Wohlstand. Diese universelle Agenda zielt darauf ab, den universellen Frieden in größerer Freiheit zu stärken (United Nations General Assembly, 2015). Die Ziele für nachhaltige Entwicklung sind geeignet, dem Privatsektor und der Zivilgesellschaft als Orientierungshilfe zu dienen, damit Flüchtlinge in den Ländern, in die sie ausgewandert sind, ein menschenwürdiges Leben führen können. Nahrung, Unterkunft, Bildung und Gesundheit seine Richtungen werden größtenteils von den Staaten bereitgestellt. Allerdings erfordern Themen wie Beschäftigung, sozialer Zusammenhalt und Anpassung, gegenseitiges Verständnis und kultureller Austausch die Zusammenarbeit nichtstaatlicher Akteure. In diesem Zusammenhang sollte verschiedene gemeinsame Projekte entwickelt.

Es ist deutlich zu erkennen, dass die Einwanderung weltweit in naher Zukunft noch stärker zunehmen wird. Umso wichtiger wird es, konkrete Ergebnisse aus den Zielen für nachhaltige Entwicklung zu erzielen. Durch die Ziele für nachhaltige Entwicklung ist es möglich, Entwicklungen zu überwachen. Denn die 17 Ziele für nachhaltige Entwicklung und 169 Unterzielgruppen zeigen, was erreicht wurde.

Sozialdiplomatie sollte als besonderes Feld der Diplomatie zur Verteidigung der Lebensrechte von Flüchtlingen und zur Verbesserung ihrer Lebensbedingungen anerkannt werden. In diesem Zusammenhang sollte es eine nationale und internationale Zusammenarbeit zwischen Privatwirtschaft und Zivilgesellschaft geben. Den Nachhaltigkeitszielen für Flüchtlinge Bedeutung zu verleihen, gelingt nur, wenn nichtstaatliche Akteure im Prozess der Sozialdiplomatie aktiv sind. Daher sollten der Privatsektor und die Zivilgesellschaft stets den Weg des Dialogs und der Zusammenarbeit offen halten, um dieser globalen Herausforderung zu begegnen.


Literaturverzeichnis


Boratyñski, Jakub (2002): “Introduction”, Social Diplomacy: The Case of Poland; International activity of Polish NGOs and their dialogue with government, Ed. by Grażyna  Czubek, p. 3, Warsaw: Stefan Batory Foundation, http://pdc.ceu.hu/archive/00002387/01/diplomac.pdf,  Accessed: 27. 07. 2023.


European Parliament (2023): “Exploring migration causes: why people migrate”, Updated: 

02-05-2023, (Created: 01-07-2020), https://www.europarl.europa.eu/news/en/headlines/world/20200624STO81906/exploring-migration-causes-why-people-migrate, Accessed: 29. 07. 2023.

 

Faizullaev, A. (2022): “On Social Diplomacy”The Hague Journal of Diplomacy, 17(4), 692-703, DOI: https://doi.org/10.1163/1871191x-bja10132.


United Nations General Assembly (2015): “Transforming our world: the 2030 Agenda for Sustainable Development”, Resolution adopted by the General Assembly on 25 September 2015, A/RES/70/1, 21 October 2015.


van Doeveren, Rianne (2011): “Engaging the Arab World through Social Diplomacy”, Clingendael Paper, No. 4, The Hague, The Netherlands: Clingendael-Netherlands Institute of International Relations, October 2011.


Varol, Aslı (2019): Tüm Boyutlarıyla Kurumsal Sosyal Sorumluluk, Cinius, Istanbul.


Wróbel, Anna (2002): “Social Diplomacy, Warsaw 26-27 June 2002: Report on conference proceedings”, Social Diplomacy: The Case of Poland; International activity of Polish NGOs and their dialogue with government, Ed. by Grażyna Czubek, 7-9, Warsaw: Stefan Batory Foundation, http://pdc.ceu.hu/archive/00002387/01/diplomac.pdf, Accessed: 27. 07. 2023.

 

Thursday, July 20, 2023

A Hybrid Model Proposal for Diplomacy: Cooperation between AI Diplomats and Human Diplomats in the Context of No-Press Diplomacy

Dr. ASLI VAROL


Ways to effectively benefit from Artificial Intelligence (AI) in diplomacy should be sought. Diplomatic actors such as states, governments, private companies, non-governmental organizations need to do more research and development (R&D) for this. In particular, a way should be sought for AI to work together with human diplomats.

By combining human power and AI power through gamification in diplomacy, hybrid models can be adopted. AI should be used in forecasting, research and reporting. Of course, like Meta’s Cicero, AI’s cooperation capability with humans must be developed. On the other hand, human diplomats should be active in building interpersonal trust and cooperation and using language skills.

No-Press Diplomacy and “Diplomacy” Game

Gamification in diplomacy began in the 1950s. This gamification is conceptualized as “No-Press Diplomacy”.

“Diplomacy” was created by Allan Calhamer in 1954. “Diplomacy”, commercially released in the United States in 1959, is a strategic board game (Calhamer, 1974).  The game begins in 1901. In “Diplomacy”, players can choose Austria, England, France, Germany, Italy, Russia, or Turkey (Paquette et al., 2019).

No-Press Diplomacy is designed as a complex game involving cooperation and competition (Gray et al., 2021: 9). Today, No-Press Diplomacy is a complex strategy game involving cooperation and competition that serves as a benchmark for multi-agent AI research (Bakhtin et al., 2022).

The aim of the players is to take control of most of the map on the game board. To succeed in this challenge, players must cooperate, negotiate, trust and support each other, as well as compete for as many territories as possible. In “Diplomacy”, players form alliances and support each other through private, one-to-one conversations. On the other hand, there are no binding agreements. Therefore, players may misrepresent their plans and make a double deal. After negotiations, players write down their moves, which are then executed simultaneously. Of course, they trust others to do what they say. Because the only way to win in the “Diplomacy” game is to build trust, negotiate and cooperate with other players (Meta AI, n.d.).

AI as a “Diplomacy” Game Player

Today, the “Diplomacy” game can be played as “webDiplomacy” via https://webdiplomacy.net/. Various researchers and experts have studied to understand the level of success and effectiveness of AI in this game.

Bakhtin et al. discuss a planning algorithm they call DiL-piKL. They used RL-DiL-piKL to train an agent they named “Diplodocus”. They found that “Diplodocus” was successful in “Diplomacy”. They state that combining human imitation, planning, and RL (Reinforcement Learning) offers a promising way to create agents for complex cooperative and mixed-motivate environments (Bakhtin et al., 2022). “Diplomacy” is a game that only one player can win. Cooperation with other players is almost essential to achieve victory in this game (Gray et al., 2021: 2).

Paquette et al. focused on training an agent who learns to play the version of No-Press Diplomacy. They presented “DipNet”, a neural network-based policy model for No-Press Diplomacy. In “Diplomacy”, players are faced with SSD (Sequential social dilemmas) at every stage of the game. “Diplomacy” is also one of the first SSD games with a rich environment. A single player can own up to 34 units, with each unit having an average of 26 possible actions. This astronomical action space makes planning and searching difficult. However, thinking across multiple time scales is an important aspect of “Diplomacy”. Agents need to be able to formulate a high-level long-term strategy (for example, whom to ally with) and have a very short-term execution plan for their strategy (for example, what units should I move in the next round). Agents should also be able to adapt their plans and beliefs about others (e.g. trustworthiness) depending on the game’s unfolding (Paquette et al., 2019).

Anthony et al. proposed a simple but effective approximate best response operator designed to handle large combinatorial action spaces and simultaneous movements. They also introduced a family of policy iteration methods that approach the fictitious play. With these methods, they tried to apply RL to “Diplomacy” (Anthony et al., 2020). Bakhtin et al. also trained “DORA”, an agent completely from scratch, for a popular two-player variant of “Diplomacy” (Bakhtin et al., 2021).

For the first time, Meta’s Fundamental AI Research Diplomacy Team trained an AI to achieve “human-level performance” in the war strategy board game “Diplomacy”. This new AI agent is named as “Cicero”, the classical statesman and scholar who witnessed the fall of the Roman Republic. The new AI agent, Cicero, can effectively communicate and strategize with other human players, plan best practices for victory, and in some cases even pass as a human. And also, the researchers state that Cicero is a “benchmark” for multiple AI agent learning, which performs its tasks by combining dialogue and strategic reasoning models.

The researchers conducted their study experiments on 40 anonymized online webDiplomacy.net games, played for a total of 72 hours, between August 19 and October 13, 2022. Cicero “passed as a human player” in 40 “Diplomacy” games with 82 unique players. Cicero even managed to successfully change a human player’s mind by proposing a mutually beneficial move (DeGeurin, 2022).

Conclusion

As a new generation of No-Press Diplomacy, efforts should be promoted to ensure cooperation between AI diplomats and human diplomats in the physical and digital environment. This hybrid model cooperation will provide benefits to the parties in diplomatic relations in terms of time, effort and cost. Because there will also be a work sharing between AI and human diplomats, thus sharing responsibilities and obligations. Therefore, AI agents to work in diplomacy should be developed. These AI agents should be developed as experts in various fields of diplomacy and should be equipped and trained with communication and negotiation skills that form the basis of diplomacy.


References

Anthony, Thomas, Tom Eccles, Andrea Tacchetti, János Kramár, Ian Gemp, Thomas C. Hudson, Nicolas Porcel, Marc Lanctot, Julien Pérolat, Richard Everett, Roman Werpachowski, Satinder Singh, Thore Graepel, Yoram Bachrach (2020): “Learning to Play No-Press Diplomacy with Best Response Policy Iteration”, 34th Conference on Neural Information Processing Systems (NeurIPS 2020), Vancouver, Canada.


Bakhtin, Anton, David Wu Adam Lerer Noam Brown (2021): “No-Press Diplomacy from Scratch”, 35th Conference on Neural Information Processing Systems (NeurIPS 2021).


Bakhtin, Anton, David J Wu, Adam Lerer, Jonathan Gray, Athul Paul Jacob, Gabriele Farina, Alexander H Miller, Noam Brown (2022): “Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning”, arXiv preprint arXiv:2210.05492.

Calhamer, Allan (1974): “The Invention of Diplomacy”, Reprinted from Games & Puzzles, No. 21 (January 1974),

https://web.archive.org/web/20090910012615/http://www.diplom.org/~diparch/resources/calhamer/invention.htm, Accessed: 19. 07. 2023.

DeGeurin, Mack (2022): Meta’s ‘Cicero’ AI Trounced Humans at Diplomacy without Revealing Its True Identity, November 22, 2022, Gizmodo, https://gizmodo.com/meta-ai-cicero-diplomacy-gaming-1849811840, Accessed: 18. 07. 2023.

 

Gray, Jonathan, Adam Lerer, Anton Bakhtin, Noam Brown (2021): “Human-Level Performance in No-Press Diplomacy via Equilibrium Search”, Published as a conference paper at ICLR 2021, arXiv: 2010.02923, Accessed: 18. 07. 2023.

 

Meta AI (n.d.): “About the Game”,https://ai.meta.com/research/cicero/diplomacy/, Accessed: 19. 07. 2023.

 

Paquette, Philip, Yuchen Lu, Steven Bocco, Max O. Smith, Satya Ortiz-Gagné, Jonathan K. Kummerfeld, Satinder Singh, Joelle Pineau, Aaron Courville (2019):  “No Press Diplomacy: Modeling Multi-Agent Gameplay”, Advances in Neural Information Processing Systems 32 (NeurIPS 2019).

 

Wikipedia (n.d.): “Diplomacy (game)”, https://en.wikipedia.org/wiki/Diplomacy_(game), Accessed: 19. 07. 2023.

 




Virtual Cultural Diplomacy

Dr. ASLI VAROL Virtual reality technologies have provided the presentation of culture in the virtual environment. Thus, cultural elements cr...